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Författare Ämne: 28/8 2013 - Problem med TF2 updatering  (läst 6676 gånger)

Enemy1

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SV: 28/8 2013 - Problem med TF2 updatering
« Svar #5 skrivet: 2013 augusti 29, 22:13:22 »
Citat från: Eric@Valve     Thu, 29 Aug 2013 00:26:09
- Fixed the Linux dedicated server failing to run on older Linux versions
- Fixed the HUD 3D Character causing other HUD items to sometimes disappear
- Fixed a client HUD crash when Spies disguise as class that has a non-active weapon like the Chargin' Targe
- Fixed an outdated tip for the Quick-Fix
- Fixed a shadow bug for the Warrior's Spirit

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SV: 28/8 2013 - Problem med TF2 updatering
« Svar #4 skrivet: 2013 augusti 28, 21:34:47 »
Citat från: Seyhan
Should we expect a hot fix for Linux startup fails. Eric?

Citat från: Eric@valve
Yes, we're working on that now.

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SV: 28/8 2013 - Problem med TF2 updatering
« Svar #3 skrivet: 2013 augusti 28, 17:30:20 »
ska vara ett "make clean" efter första "make install"
får hoppas det löser det !!

Enemy1

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SV: 28/8 2013 - Problem med TF2 updatering
« Svar #2 skrivet: 2013 augusti 28, 16:28:22 »
Försökte med nedanstående

Kodstycke: [Välj]
wget http://download.savannah.gnu.org/releases/libunwind/libunwind-0.99-beta.tar.gz
chmod +x libunwind-0.99-beta.tar.gz
tar -xvf libunwind-0.99-beta.tar.gz
cd libunwind-0.99-beta
./configure
make
make install
wget http://code.google.com/p/gperftools/downloads/detail?name=gperftools-2.1.tar.gz
cp detail?name=gperftools-2.1.tar.gz gperftools-2.1.tar.gz
chmod +x gperftools-2.1.tar.gz
tar -xvf gperftools-2.1.tar.gz
cd gperftools-2.1
./configure
make
make install

Nån server har det gått igenom alla steg men någon vägrar skapa "make" när man kör ./configure ??

Enemy1

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28/8 2013 - Problem med TF2 updatering
« Svar #1 skrivet: 2013 augusti 28, 13:24:27 »
Inatt släpptes en uppdatering till TF2 servrana som kräver en ny programvara som utvecklas av Google.

Tyvärr finns den inte att ladda ner färdig till servrana och dessutom verkar det vara problem om man kör 64-bit som vi gör på alla våra spelservrar..

Vi jobbar på saken och hoppas att en lösning kommer snabbt.

Detta innehöll uppdateringen!
Citat från: Eric @ Valve
- Added Chemistry Sets as a bonus drop.  Chemistry Sets are recipe items that have varying inputs and varying outputs.  You can complete a Chemistry Set by fulfilling all of its inputs, which will then give you the items it has listed in its outputs.
- The in-game player status panel has been updated to show an animated image of your character with their current loadout
   - Can be disabled in Advanced Options
- Added Romevision sharing: anyone playing Mann vs. Machine on the same server with an owner of the Hardy Laurel can now opt-in to Romevision
   - Manage your Romevision preference in the Advanced Options dialog
- Fixed a bug that would prevent Jarate and Mad Milk from applying to all targets within range
- Fixed a bug that would cause the Marked For Death icon to stay in the world after the owning player died
- Fixed a bug that would allow Spies to exploit the Kunai's higher overheal limit
- Fixed a bug that prevented the Medigun's "Share Power Ups" upgrade from working correctly in Mann vs. Machine mode
- Fixed a bug that would cause the last few characters of text to be lost when copying text from input fields
- Fixed a client sv_cheats exploit related to the commentary dialog
- Fixed a problem that would cause the shotgun shell model to appear incorrectly third-person when using the Family Business
- Improved bot pathing behavior around ramps
- Bots can now reflect energy-based projectiles
- Fixed incorrect alpha in the backpack images for the Valley Forge and the Founding Father
- The Foppish Physician and the Distinguished Rogue are now paintable and are team-colored by default
- Added server log entries for jarate_attack and milk_attack when using Jarate, Mad Milk, or the Sydney Sleeper
- Fixed using an incorrect path for downloaded custom player sounds
- Fixed duplicate support/mission icons in the Mann vs. Machine HUD
- Don't allow players without admin access on the server to use the various entity-creating commands to create point_servercommand entities
- Updated cp_egypt_final
   - Fixed players building inside of Blu's first spawn
- Updated cp_manor_event
   - Fixed players building in rafters
- Updated cp_mountainlab
   - Fixed clip brush exploit above hallway leading toward final cap
   - Fixed exploit where players could be trapped in small space near final cap using teleporters
- Updated plr_hightower
   - Added nobuild to cliff bottom to prevent engineers building in the kill volume
- Updated the localization files
« Senast ändrad: 2013 augusti 29, 22:11:32 av Enemy1 »