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Författare Ämne: Uppdatering släppt TF2 , DoD:S 18/8 2012  (läst 2724 gånger)

Branti

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SV: Uppdatering släppt TF2 , DoD:S 18/8 2012
« Svar #5 skrivet: 2012 augusti 18, 09:25:43 »
ja tyvärr verkar de va en del problem :)

Verkar som det fungerar för våran del.. Men en del verkar ha problem! 

Branti

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SV: Uppdatering släppt TF2 , DoD:S 18/8 2012
« Svar #4 skrivet: 2012 augusti 18, 09:04:45 »
ja tyvärr verkar de va en del problem :)

Enemy1

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SV: Uppdatering släppt TF2 , DoD:S 18/8 2012
« Svar #3 skrivet: 2012 augusti 18, 07:12:07 »
Det släpptes en uppdatering till vid halv fyra inatt.

Citat från: Eric @ Valve
We've released optional (for servers) updates to TF2, DoD:S, and HL2:DM. The notes for the updates are below.

------------------------------

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug where rejected players could leave a "ghost" player that takes up a slot on the server browser

Team Fortress 2
- Fixed tf_mm_strict to work as documente

Enemy1

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SV: Uppdatering släppt TF2 , DoD:S 18/8 2012
« Svar #2 skrivet: 2012 augusti 18, 07:07:48 »
Nice !

Hoppas bara att det var alla buggar  8)

Har satt
- sm_maxhumanclients 7   //SourceMod plugin
- sv_visiblemaxplayers 6   //Number to be viewed in gamebrowser

Om det är några problem så säg till  ;)

Branti

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Uppdatering släppt TF2 , DoD:S 18/8 2012
« Svar #1 skrivet: 2012 augusti 18, 01:16:42 »
Citera
Source Engine Changes (TF2, DoD:S, HL2:DM)Updated client rate value to default to 30000 to improve network performance for most playersRate was previously set by Steam’s Internet connection speed setting

Updated client rate value to be stored in the config.cfg file


Team Fortress 2Fixed a crash caused by a string table overflow

Fixed a client crash related to the freeze panel

Fixed a client crash related to ragdolls

Fixed a client crash related to the Mann vs. Machine upgrade panel

Fixed a client crash related to Mann vs. Machine stats

Fixed a crash related to server plug-ins spawning a Mann vs. Machine Tank before the game is ready

Updated the dedicated server to exit when attempting to start a Mann vs. Machine map with less than 32 maxplayers

Fixed mp_timelimit causing Mann vs. Machine mode to not reset properly when the defenders lose

Fixed the Mann vs. Machine wave loss/victory dialog buttons not being clickable sometimes

Fixed the Mann vs. Machine victory dialog getting stuck on the screen

Fixed the Mann vs. Machine wave summary dialog showing up at the beginning of the first wave

Fixed seeing incorrect upgrades in the Mann vs. Machine upgrade panel

Updated upgrade icons to remove numbers

Fixed Sentry Busters picking disposable buildings as valid targets

Fixed an instance of the Sentry Buster sound looping endlessly

Updated the backpack image for Archimedes to fix an alpha channel problem

Updated the colors for The Battery Bandolier

Fixed the disconnect reason not being localized properly for Mann vs. Machine mode

Fixed player glow colors not based on player health in some community mods outside of Mann vs. Machine mode

Removed console spew related to missing movement warnings

Updated the matchmaking ConVar tf_mm_strictA value of 2 will hide the server from the server browser but will still allow direct connections

Updated Mvm_MannworksAdjusted clipping on left side drop down where bots may become stuck

Fixed lighting seam near base

Fixed vphysics prop error in console

Minor clipping pass on areas players may become hung up on
« Senast ändrad: 2012 augusti 18, 01:18:17 av Branti »