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Författare Ämne: Fix till TF2 Linuxservrar 28/7 2011  (läst 1702 gånger)

Enemy1

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Re: Fix till TF2 Linuxservrar 28/7 2011
« Svar #2 skrivet: 2011 juli 28, 23:56:54 »
En förklaring till vad uppdateringen fixar / orsaken till krasharna
Citat från: Fletch @ Valve
It was not a gcc bug, it was just gcc behaving differently (properly?) from VC on some very iffy code.  This caused bad damage calculations.  We believe that this then resulted in bad forces being calculated, and then physics code exploding the stack, a type of crash that is notorious for leaving little or misleading forensic evidence behind, and preventing all the usual error reporting from working.  Plus, the code worked as intended on VC.  We also fixed a problem at a global level to prevent NaNs or any numbers way out of expected range getting into the physics engine to begin with.  I am hopeful, but not 100% confident, that this same issue was affecting the Dr. G weapons.

- Fletch

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Fix till TF2 Linuxservrar 28/7 2011
« Svar #1 skrivet: 2011 juli 28, 23:22:36 »
Valve har släppt en uppdatering till Teamfortress2''s linuxservrar.

Citat från: Jason @ Valve
Updates to Team Fortress 2 are now available.  The specific changes include:

- Fixed a damage calculation in the Mantreads on Linux server, which could cause a physics crash

Jason

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