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Författare Ämne: TF2 uppdatering 29 juni 2011  (läst 1769 gånger)

Enemy1

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Re: TF2 uppdatering 29 juni 2011
« Svar #2 skrivet: 2011 juni 29, 10:45:27 »
Det är även något i OB-motorn som ändrats .. men vad vet vi ej.

Citera
Updating ''OB Linux Dedicated Server'' from version 103 to version 104

100.00% downloading ./orangebox/bin/engine.so

Enemy1

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TF2 uppdatering 29 juni 2011
« Svar #1 skrivet: 2011 juni 29, 10:35:55 »
Valve har släppt en fix/uppdatering i natt och det verkar som att den är odelat possitivt mottagen av serveradmins!

Detta innehåller den !

Citat från: Jason@valve
Required updates for Team Fortress 2 are now available.  Please run hldsupdatetool to receive the updates.  The specific changes include:

- Fixed a case where CritBoost effects were being removed from players being healed.
- Fixed a problem with Arena mode first blood CritBoost not removing itself at the correct time.
- Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you''ll still keep leftovers when stopped by enemy airblasts)
- Fixed the problem that was causing Strange Demoman shields to not accumulate kills.
- Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
- Tomislav spin-up reduction has been reduced from 75% to %40 (so it now spins-up slower)
- Made the Jumper''s Jeepcap and Pocket Medic craft-able.
- Updated the bot navigation files for several maps.
- Added an entry for "Call Vote" to the Options->Keyboard Settings, so you can bind a key to it.
- Updated the gamehaptics file:
   - Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update.
   - Refined all Rocket Launcher Forces recoil forces to feel more true to recoil animation.
   - Tuned Brass Beast recoil to have less of an impact on your aiming reticle.