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Day of Infamy / FREE DOI WEEKEND!
« skrivet: 2017 oktober 10, 19:33:06 »



The wait is finally over! Day of Infamy will be free to play on Steam starting Thursday Oct 12th at 1PM EST; running all the way until Monday Oct 16th at 1PM EST!

This is a perfect opportunity to try the game or show the game to your friends! All we ask is that you help out all the new players that will be joining you inside the game. Show them kindness and together we can help grow our community so that it stays vibrant and active!

To reward new players and returning players alike, we’ll be doubling experience points through the weekend to help unlock Day of Infamy’s 30 playable units.


The new Brittany update is out now! A big thank you to everyone that came out to help test and provided us with their feedback!

Here are all the new features included in today’s update:

  • New Map “Brittany”

    The French region of Brittany was the backdrop for a bloody siege weeks after the D-Day landings. Players will fight through the map’s rail-yards, bombed-out buildings and fortified bunkers. The Brittany map originally started as a community map based on the French town of Brest in the Brittany region. After placing 3rd in our community level design contest, our development team has worked with the map designers to flesh out the map for official release.
  • New Tutorial Mission “Shooting Range”

    A new training map, designed to help new players feel more comfortable with the game’s weapons before they head out to the battlefield.
  • Improved UI animations and sounds
  • Achievement bug fixes and faster stat loading times
Read full patch notes for the Brittany update here!


During the free weekend expect daily livestreams from Game Designer Michael Tsarouhas, Creative Director Andrew Spearin and Community Content Producer Alex Blonski starting on Thursday @ 1PM EST.

As well, expect streams from some of our best community content creators such as DevilDogGamer, The Nvidia Streamer House, KarmaKut, Big Fry, BreakTheVices and Sp00nerism! We’ll keep you updated on stream times this week on Facebook / Twitter and will host our community streamers on our Twitch channel, twitch.tv/newworld.

We’ll also be featuring the best content from our community all week, from mods to our YouTube content creators. Stay tuned to us on social and to the in-game news feed!

Day of Infamy / Big Day of Infamy Announcements! 29/9 2017
« skrivet: 2017 september 30, 15:13:30 »

Week in Review! Sept 23-29th
Posted on September 29, 2017

Here’s an overview of all the things that happened in the Day of Infamy and Insurgency community this week!
Big Day of Infamy Announcements!

This week we revealed some exciting upcoming features and promotions!

First off, Day of Infamy is going to have a free weekend on Steam in the near future, which will mean a lot new players added to our community. We encourage you to welcome these new players, answer their questions and spread the word! During the weekend we will be highlighting a lot of great community content, so stay tuned!

We also expect to launch a brand new content update that will feature our new map Brittany, a new training map, UI upgrades, plus other features and fixes. You should expect this new release around the same time as the free weekend.

We also launched a brand new website, dedicated to Day of Infamy. The site features all the latest news, videos, tutorials and community contributions. Lend us your bookmarks!

More details on all these announcements here!

Next week we’ll continue to playtest our new maps, and show off the new training map! Stay tuned to our social media accounts for teases and join our livestream at our regular time: Thursday @ Noon EST! https://www.twitch.tv/newworld

Off Topic / Re: Внутридворовая територия
« skrivet: 2017 september 20, 09:06:45 »
Привет, к сожалению, я не так хорош на русском, поэтому, если мы сможем писать на английском языке, все будет хорошо.
Это не мой родной язык!

(Hej, tyvärr så är jag inte så bra på ryska, så om vi kan skriva på engelska vore det fint.
Det är ju inte mitt vårt modersmål heller!)

Day of Infamy / DoI - Brittany finns på vår MP-server 14/9 2017
« skrivet: 2017 september 14, 15:20:45 »
Detta är den map som är nästa som ska släppas som officiell bana av DoI-teamet.

Vi har haft denna map på servern i flera månader men den uppdateras ständigt och blir bättre och bättre.
Den finns både i autovote och i admins maplista.

Day of Infamy / Dum ändring är fixad i DoI 27/8 2017
« skrivet: 2017 augusti 28, 21:49:34 »
Efter en av sommarens uppdateringar så försvann möjligheten att ta över "botar" när man blivit skjuten.
Detta och några andra småsaker har vi löst på våra 2 DoI-servrar.

Valves Server Updates / Liten fix till TF2 släppt i natt 4/8 2017
« skrivet: 2017 augusti 04, 10:53:04 »
Valve har släppt en liten fix till TF2 i natt:

Citat från: [email]John@valvesoftware.com[/email]
We've released a mandatory update for Team Fortress 2. The notes for
the update are below. The new version is 4085139.


- Fixed players being unable to shoot or heal during pre-round freeze time
- Updated the localization files

Valves Server Updates / TF2 uppdatering 3/8 2017
« skrivet: 2017 augusti 03, 14:53:38 »
Valve har släppt en fix som löser några problem.

Citat från: [email]Eric@valvesoftware.com[/email]
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number is 4082288.


- Added AsiaFortress Cup Season 11 tournament medals
- Added the Chapelaria Ultiduo Season 1 tournament medals
- Added the TFCL 6v6 Alpha and Season 2 tournament medals
- Added the TFCL Ultiduo Alpha, Season 2, and Season 3 tournament medals
- Added the Blapature Co. Contributor 2017 community event medal
- Added the TF2Maps 72hr TF2Jam Summer Participant 2017 community medal
- Fixed a server crash related to vote-kick
- Fixed a client crash related to previewing bundles in the Mann Co. Store
- Fixed being able to accept a duel request during the round-end bonus time
- Fixed rockets fired by Halloween bosses not displaying particle effects if Halloween is not active (community request)
- Strange Soda Poppers can now accept Critical Kills strange parts
- Updated the localization files
- Mannpower update
   - All-class
      - Players can no longer taunt when grappled to an enemy (you can still taunt if an enemy has grappled to you)
      - Players can no longer grapple while frozen before a round starts or while stunned
      - Fixed not equipping the grapple when accepting the prompt about equipping it
   - Engineer
      - Halved the number of wrench hits needed to upgrade buildings
   - Pyro
      - Reduced grapple movement speed when hooked into another player because of their advantage in close quarters
      - Reduced the rate of rage gain when carrying a powerup
   - Agility
      - Reduced grapple movement speed bonus when carrying the intelligence
   - Knockout
      - Reduced melee damage bonus
      - Updated health bonus per class
         - Spy, Sniper, Engineer, Scout, and Heavy increased
         - Medic, Soldier, and Demoman unchanged
         - Pyro and Demoknight decreased
   - Precision
      - Removed radius damage falloff on explosive projectiles
      - Removed self-blast damage
   - Resistance and Vampire
      - Added immunity to reflect damage

Day of Infamy / DoI update släppt 31/7
« skrivet: 2017 augusti 01, 22:21:53 »
En liten uppdatering är släppt som löser några problem enligt nedan:

We are releasing a hotfix today to address some issues with the recent Dunkirk update. These changes are as follows:

Bug Fixes

    Hide featured playlists to avoid showing duplicate entries in the Practice menu
    Fixed Steam Friends icon display option in the "Game" settings menu
    Fixed a crash caused by rendering multiple views with foliage enabled which would often occur when a player used a rifle with a scope
    Fixed a minor memory leak caused by the foliage rendering system’s lighting data array not being cleaned up properly when loading a new level
    Increased the barrel length of the M1 Garand to stop it from allowing you to peek through walls using a 4x scope

Map Changes

    Fixed a bug in the map script of Dunkirk that let you join the opposing faction in Stronghold
    Fixed an issue in Dunkirk’s map script that caused certain classes to be displayed twice
    Fixed the Germans regrouping too close to objective A when playing Dunkirk Entrenchment
    Fixed a block zone in Bréville that didn’t get disabled when a team would retake C in Frontline
    Fixed Dunkirk’s overview showing up for Comacchio
    Several other minor fixes and tweaks for Dunkirk and Bréville

Updated Content

    Updated the collision model of the ship that contains the radio on Dunkirk’s beach
    Added shadow casting for foliage when the Global Shadow Quality is set to Medium or higher
    Improved the rendering speed of the new foliage rendering system by a factor of 10-100x

Miscellaneous Changes

    Updated the developer console’s font sizes and color scheme
    Removed cheat flag from cl_ragdoll_physics_bullet_impact_strength, cl_ragdoll_physics_blood_decal_distance, cl_ragdoll_dismember_chance, cl_ragdoll_dismember_spray_threshold

Thanks, and enjoy!

Day of Infamy / Uppdatering släppt till doi 21/7 2017
« skrivet: 2017 juli 21, 22:23:59 »

2 nya banor mm

To reward players for returning to play the new Dunkirk Update, we’re boosting everyone’s XP points by up to 75% starting on Friday July 21 at 12pm ET and lasting until Monday July 24 at 12pm ET. At the end of a game round, players will be awarded additional points based on what they earned from objective captures, kills and assists. This will help both ranking up and unlocking units at a faster rate. The rate will vary based upon playlist, with more difficult playlists being more rewarding with XP. Here is the breakdown:

+75% Multiplayer Special Assignments playlist
Modes: Firefight, Sabotage, Intel

+50% Multiplayer Battles playlist
Modes: Invasion, Offensive, Liberation, Frontline

+25% Cooperative Commando difficulty playlist
Modes: Stronghold, Entrenchment, Raid

+25% Cooperative playlist
Modes: Stronghold, Entrenchment, Raid

+10% Dunkirk and Breville maps on any playlist.

Day of Infamy / New World Collection
« skrivet: 2017 juli 17, 18:00:51 »

Are you a long time Insurgency player looking for new scenery, maps and updates? Or did you pick up Day of Infamy and want to try more modern weapons and equipment?

This is a reminder that the New World Collection bundle on Steam will save you 10% off Day of Infamy if you already own Insurgency and vice versa. During Steam sales, the bundle discount will also apply to any additional sale. Think of it as a reward to any of our long time players looking to try something new!

Take advantage of this deal, and we’ll see you on the battlefield!

New TF2 maps / Cp_orange_x4_se
« skrivet: 2017 juli 12, 23:39:03 »
cp_orange_x4_se finns nu på vår #2 TF2 server då det finns flera versioner av cp_orange_x4.
Den kommer även att finnas på #1 & #3 innom någon dag.

New TF2 maps / cp_orange_x4 på Loyalgames #1 - #3
« skrivet: 2017 juni 17, 10:35:13 »
cp_orange_x4 finns nu på våra 3 första TF2 servrar

Valves Server Updates / Teamfortress 2 uppdatering 17/6 2017
« skrivet: 2017 juni 17, 10:04:34 »
Valve har släppt en liten fix till TF2 & startar en ny turnering

Citat från: [email]John@valvesoftware.com[/email]
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 4016097.

- Added ozfortress Season 19, ETF2L 6v6 Mid Season 27, and ETF2L Fresh
Meat Challenge tournament medals
- Fixed multiple security issues reported by Justin Taft from One Up
Security, LLC
- Updated the localization files

Alla våra servrar är uppdaterade.

Valves Server Updates / Day of Defeat:Source uppdatering 16/6 2017
« skrivet: 2017 juni 16, 07:28:53 »
Valve har släppt en uppdatering där man tar dods, css & hl2:dm till samma punkt som TF2 är vad det gäller source motorn.

Citat från: [email]John@valvesoftware.com[/email]
A mandatory update for Counter-Strike: Source, Day of Defeat: Source,
Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source
SDK 2013 Base has been made available. The patch notes are below.

- Improved Steam Voice support
  - Removed sv_use_steam_voice convar. Steam voice is now selected via
"sv_voicecodec steam"
  - Fixed demos not properly recording Steam Voice status, resulting in
potential corrupt voice in demos with differing default settings
  - Will now use the native Steam Voice sampling rate, instead of
clamping to 11kHz
  - Improved compatibility with Steam client beta
- Added CELT audio codec currently in use in TF2 and CS:GO
  - Server operators may enable use of this codec via "sv_voicecodec
  - Steam voice remains the default voice codec in all SDK2013 games
- Updated spec_player command to match recent improvements in TF2
  - Now accepts partial player names, Steam IDs, etc.
- Fixed security issue reported by Amat Cama via GeekPwn
- Fixed security issues reported by Justin Taft from One Up Security, LLC
- Updated engine with recent stability and bug fixes from TF2
- Updated handling of game language setting to match Team Fortress 2
  - Steam per-game language setting is now properly honored and syncs
with the in-game setting
  - In-game UI language now honors above language setting, rather than
improperly using the Steam client's UI language setting
    - Users wishing to have separate UI and audio languages may pass
-audiolanguage on the command line
- Updated the localization files
- [DoD:S] Updated custom loading error dialog to include numerous tweaks
and fixes that have previously been applied to the base version

Days of War / Days Of War uppdatering 8 Juni 2017
« skrivet: 2017 juni 09, 22:32:08 »
Driven Arts har släppt en uppdateriung som delar spelarna i 2 läger.
Den innehåller följande:

ADS is now limited to rifle classes only
Recoil has been increased across the board
Increased player acceleration to make side to side movement more responsive

Updated all player animations
Rebuilt lighting for dow_carentan, dow_kaysersberg, dow_omaha and dow_foy
Implemented new character specific lighting to improve player visibility
New blood impacts on player model and environment
Added new mg42 model

Fixed several map exploits (thank you to Forcewhut)
Fixed various bullet collision issues (thank you to rdBaZti)
Fixed issue where enemy players could not hear audio commands
Fixed bug where MG could be deployed when holding fire and deploy
Fixed bug where players could kill team mates by going spectate after throwing a grenade
Fixed an issue where allied players could be killed on Omaha by getting too close to German spawn

Known Issues
New lighting and ambient occlusion still has some screen door artifacts. Turning Anti-Aliasing to Temporal will remove artifacts, or turning Post Process to Medium will remove all ambient occlusion.
BAR firing sounds are broken
Sniper zoom animation not functioning as it should
Some reload animations have body parts clipping

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