
This first patch fixes some high priority bugs and adds some highly requested features and fixes from our opening early access weekend.
Gameplay
• Increased accuracy penalty to rifles while moving
• Added FOV setting for guns
• Added highlight to your own kills in kill log (adjustable in settings)
• Adjusted minimap scale (minimap zoom and rotation coming soon)
• Added camera bob option
• Doubled size of smoke grenade plumes
• Respawn delay now always 10 seconds
• Reduced sight zoom on Supports
• Increased shotgun spread
Bug fixes / Misc.
• Fixed bullet collision issues on windows, railings, ladders, and other invisible areas
• Added setting to turn off teammate overhead icons
• Ammo and Health packs no longer fall under the floor
• Fixed bug where smoke grenades weren’t visible on Omaha
• Fixed bug where head shot effects were playing when they shouldn’t be
Maps
• Boats no longer bounce around on the beach after landing
• Collision fixes on beach and in bunkers on Omaha
• Blocked long archway sightline on Kaysersberg