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DoI update släppt 23/12 2016
« Svar #1 skrivet: 2016 december 23, 23:45:01 »
DOI Beta Trailer and Hotfix Dec. 23
Posted on December 23, 2016

First, we wish our community a happy and safe holiday season!

Today we are releasing a hotfix to address a few issues from yesterday’s Beta launch update. The changelist is:
Balance Changes

    Increased Stuka bomb penetration distance from 300 to 500
    Modified strafing aim logic, it now starts closer to your cursor instead of the cursor acting as the center point of the strafe.

Bug Fixes

    Fixed a crash on the class menu.
    Fixed attachments not rendering on weapons when hovering over classes in kit menu.
    Fixed some issues with Stronghold gamerules logic.
    Fixed Entrenchment points unlocking improperly.
    Fixed aircraft spawning during pre-round in Raid.
    Fixed some animation issues relating to the Springfield grenade launcher.
    Fixed some animation issues relating to the Kar-98k, Springfield & Enfield rifles.
    Fixed supply drops disappearing shortly after drop on Reichswald and Bastogne.
    Fixed incoming enemy bomber VO playing the friendly bomber lines.

Updated Content

    FG42: Updated viewmodel textures.

Map Changes

        Fixed a glitch in the town where players could get behind a wall.
        Fixed spawn & objective positions.
        Fixed a nodraw face in the town near objective B.
        Fixed missing localizations for some objectives.
        Extended 3d skybox to improve air support.
        Added missing soundscape proxies for co-op modes.
        Fixed an area portal window issue.
        Fixed a number of colliding props.
        Adjusted fade distances on crates in the bunker.


    Disabled displacement light super sampling in VRAD any maps compiled again after this fix will no longer see black areas on displacement surfaces.
    Disabled join faction button if the team you are attempting to join is full.
    Added Saint Lo to Liberation & Offensive only playlists.